Calm before the Brainstorm
What’s art’s part in creating new games? Where do we start in the creative pipeline? What does brainstorming themes and visual styles look like?
What’s art’s part in creating new games? Where do we start in the creative pipeline? What does brainstorming themes and visual styles look like?
If you decide to be an artist in the gaming industry, you’ll do your fair share of skins. It’s a rite of passage, really.
This is a story about how the character art in Viola’s Quest has changed throughout the years, from its early beginnings to the art we see now.
Osim što dizajnira nivoe u igrama, Bojana se u slobodno vreme bavi sviranjem i komponovanjem muzike.
Osim što vizualizuje podatke i analitiku u našem timu, Ivan Ljujić takođe vizualizuje koncepte za grafite.
Aleksandra je Data Scientist u našem AI timu.
Ramiz je u slobodno vreme i DJ i streamer video igara, tako da ovog puta zapravo predstavljamo više od dve strane desperadosa.
Predstavljamo vam drugu stranu desperadosa.
The points I’ve stated in part one were just the tip of the iceberg. Now we dive deeper to see what other mysteries the ocean of seniority holds!
Ideate → Iterate → Test